WebDec 19, 2024 · Best Starting Attributes (Act 1) Best Mid-Game Attributes (Act 2) Best Endgame Attributes (Act 3) How to Best Spend Attribute Points Cyberpunk 2077 … WebThe five Attributes of Cyberpunk 2077 are Body, Intelligence, Reflexes, Technical Ability and Cool. Choosing Attributes during Character creation. Each Attribute is linked to several Skill Trees which help you further define your character by improving those skills and choosing perks.
Best Attributes How to Best Customize Attributes Cyberpunk 2077
WebWhats the best starting Stats and Build 1.5? :: Cyberpunk 2077 General Discussions. or may not be appropriate for viewing at work. By clicking View Page, you affirm that you are at … WebSep 29, 2024 · Stats Body: 3 Reflexes: 12 Technical Ability: 18 Intelligence: 20 Cool: 18 Perks/Abilities / Cyberware Breach Protoco l: Cloud Cache, Totaler Recall, Head Start, Nass Vulnerability, Mass... fl weekly covid report
Cyberpunk 2077 DOs and DONTs Guide: Beginners Tips
WebDec 9, 2024 · Builds in Cyberpunk 2077 are closely connected with the best potential starting skills, as well as Attributes and Perks. Fortunately, CDPR has designed the … WebPrimary stat 1st to 20 then cool to 20, then 3rd stat to 20 then up to 8 points in the 4th stat, 5th stat at 3. millimidget • 2 yr. ago I think cool gives you more crit chance than reflexes do (doing this from memory). It can; at 2 and 15 Cool, … WebA good threshold is 12 as it matches a lot of cyberware thresholds including some of the immunity cyberwares. Also 16 is good as it allows you to get Second Heart and some better cyberware. Also keep in mind that Gorilla Arms adds up to 6 points for opening doors, so with 14 Body and legendary Gorilla Arms you can still open Body 20 doors. flw elite tournaments 2022